2015 Global Game Jam No Escape
This was our 2015 Game Jam entry. I developed this game with my 14 year old son in 48 hours using Unity3d. We wanted a game that tells a story. We had two days to create something, and this is what we came up with. You are stuck in a prison cell with no escape. You keep passing out and having these visions / out of body experiences that allow you to wander the prison. Are your dreams real?
WebGL Demo
http://worthingtonjg.github.io/NoEscape/
Repository
Please keep your expectations for code quality low and keep in mind 48 hours is not a lot of time to finish a project. And much of this project was done on very little sleep.
https://github.com/worthingtonjg/NoEscape
Project Notes
Doing a project like this in two days was super tough. We had to limit the scope of the project to get it done quickly.
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I enjoyed developing the switch from night to day (out of body) concept. We change the music and lighting so the player can tell they are dreaming.
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I Created a triggered story system that allows you to tell stories based on triggers in the game. Still a bit rough, but allowed us to build the dialog and story faster.
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The ending of the game is creative / unexpected. Makes you think.
Credits:
We used only free and public domain assets, or assets that we created:
- Programming: Jon Worthington
- Game Design: Nathan Worthington
- Voice Acting: Fellow Game Jammers (Thanks guys!)
- Unity Standard Assets (Terrain, textures, materials, water, scripts, etc.)
- Unity Shanty Town Table (Unity Asset Store)
- Max Adventure Model ~ Andres Olivelia (Unit Asset Store)
- Metal Textures Pack ~ Nobiax / Yughues (Unity Asset Store)
- Concrete Textures Pack ~ Nobiax / Yughues (Unity Asset Store)
- Old Bed ~ samnudel (Blendswap)
- Bathroom Props ~ Gooseman’s Graphics (Unity Asset Store)
- 2 A.M. Music ~ Artel 42 (Unity Asset Store)
- Free Game Music ~ Vertex Studio (Unity Asset Store)
- Bloody Letters ~ daljitsehrafeed.blogspot.com
- Crate and Box ~ PolyFix (Unity Asset Store)
- Poem No Escape by Matthew Elmore